Deerslayer Obstacle Race

5K

Event Date

Sat, Apr 16, 2016

Address

Johnson City, TN

Pricing

Activity Today Later

Competitive Racer - Individual Age group/open

$45 $55 Closed

Just for Fun Racer - Individual Age group/open

$45 $55 Closed

About This Activity

Do you want to Challenge yourself come test you’re Endurance, Strength, Agility, Balance and Speed on a Full Blown 5K Obstacle Course. A unique 3.1 mile course across mixed terrain of paved and unpaved trails, and this is Not a flat course. With 18 to 20 obstacles you will be challenged with the Bucket Carry, Monkey Bars, Balance Beams, multi height Walls including a 10ft ladder wall and a great water slide.

It doesn’t matter if you are an experienced Obstacle Course Racer or a First Timer you will be challenged. There are two Race Groupings, the competitive racer who will be racing for cash prizes and the Just For fun first timers who will have an opportunity to see what a real Obstacle Course is like without having to complete every Obstacle in fact this group can even work in teams and help each other through the course.

All racers will receive a T shirt and goody bag and those finishing the course will also get finish medals.

You’ve done 5k’s, 10k’s, half marathons and mud runs well come finish your athletic resume with a 5k Obstacle Course Race.

Event details and schedule

Event details and schedule

FINAL RACE RULES

Race participants MUST be 18 years or older to participate in this race. Proof of age will be required at

package pickup and at Sign in on Race Day. Race participants are responsible for bringing Photo ID proof of

age to package pickup and at Race Day Sign In. Failure to provide adequate ID may result in the individual

not being allowed to participate in the race. There will be no refund of fees.

 Overall – Competitive athletes must complete all obstacles as specified in the Rules in order to be eligible for

cash prizes, which are awarded to the Top 3 Male and Top 3 Female athletes in the Competitive heat. For Fun

athletes are not required to complete obstacles and are not eligible for cash prizes.

Obstacle Completion-Just For Fun

Just For Fun Athletes are encouraged to attempt all obstacles and can get assistance from other just for fun

racers. If you just want to walk the course and try a few Obstacles that’s OK. Just for Fun racers may work

together in teams of 3 to 5 individuals. If obstacles cannot be completed racers will be required to perform a

penalty of from 1to 10 jumping jacks. If at any point Just For Fun Racers feel that they cannot complete the

course they should proceed to the finish line. This is JUST FOR FUN and you should not exceed your abilities

or attempt an obstacle that you feel may result in an injury.

 Rule Changes – For safety or logistical reasons, Race management may change/alter the rules for an obstacle at

any time. If a race official or obstacle attendee instructs you to do something that is contrary to the written rules

of an obstacle, follow their verbal instructions. Should you disregard verbal instructions from race officials or

obstacle attendees, you will be reported to Race management who will then rule on the matter.

 Attempts – All Competitive athletes must make at least one attempt to complete each obstacle. Obstacles may

be attempted two times. For competitive racers a penalty of 30 jumping jacks will be assessed for failure to

complete an obstacle. If you are unable to complete an obstacle on your first attempt, you must make your way

to the far right lane or obstacle area to make additional attempts. This is to avoid impeding athletes behind you

who are attempting an obstacle for the first time.

 Note: Competitive athletes. All obstacles MUST be completed in the manner in which they are designed to be

completed. Using alternative methods to complete an obstacle will result in either a required additional attempt

using the correct method to complete the obstacle OR completion of the required penalty. (For example, you

MAY NOT use the support braces on Walls to help yourself climb over.) This goes for any obstacle. If you are

unsure how to complete an obstacle, ask the volunteer or staff member at that obstacle.

 If a Competitive athlete can’t complete an obstacle or the required penalty and decides to move on to the next

obstacle, they must immediately the nearest race official or obstacle attendee. If for some reason there is no race

official or obstacle attendee present, you must notify race management at the finish. If you do not notify race

officials of non-completed obstacle and penalty you will be reported to Race management and disqualified from

eligibility for cash prizes/awards.

 Obstacle Non-Completion – Even if you can’t complete an obstacle and the penalty, you can still finish the race

and receive your finish time. However, you will no longer be eligible to receive cash prizes/awards.

 Assistance – Competitive Racers no physical assistance is allowed at any time during the race. Do not help

another athlete with any obstacles. If assistance is provided or received, this will result in obstacle non-

completion. For Fun racers may work with other non-competitive racers or work in teams of 4 to 5 and assist

each other with obstacles.

 Bib/Bib Number – Competitive athletes MUST display either their bib or bib number prominently on their

person at all times during the race. If you don’t like to wear a bib, write your bib number where it can easily be

seen by Race staff out on the course: arm, head, back, etc.

 Course – Athletes must follow ALL course markings. If you become lost, please return to the last known “on

course” location. If you cannot find your way back, find a member of the Race team and they will assist you.

Race Management will have decision-making authority if any issues arise with completing the course as

intended.

 Female and Senior (age 65 and older) Competitive Athletes. – Some select obstacles will have specific

completion rules for Female and Senior level athletes. This includes lighter weight buckets for bucket carry,

lower height requirement for rope climb, kicker boards on some walls,

Lighter weight weights for Hercules pull. These should be clearly marked but if there is a question you should

ask the Obstacle Monitors for clarification. Females and Seniors do have the option of completion of the

Regular Obstacles if they so choose.

 Obstacles – If you do not understand how to complete an obstacle, please ask a race official or obstacle

attendee and then follow instructions as specified.

 Fair Play – You may not intentionally impede the progression of another competitor. This behavior may result

in obstacle non-completion.

 Checking Your Results – Competitive results will be broken down into two categories: one for those who

successfully completed all obstacles and/or penalties, and the other for those who did not successfully complete

all obstacles. For Fun racers should use the timing clocks at the start and finish lines to determine their times.

JUST FOR FUN ATHLETES Race participants MUST be 18 years or older to participate in this race. Proof

of age will be required at package pickup and at Sign in on Race Day. Race participants are responsible for

bringing Photo ID proof of age to package pickup and at Race Day Sign In. Failure to provide adequate ID

may result in the individual not being allowed to participate in the race. There will be no refund of fees.

 Overall – Competitive athletes must complete all obstacles as specified in the Rules in order to be eligible for

cash prizes, which are awarded to the Top 3 Male and Top 3 Female athletes in the Competitive heat. Just For

Fun athletes are not required to complete obstacles and are not eligible for cash prizes.

 Rule Changes – For safety or logistical reasons, Race management may change/alter the rules for an obstacle at

any time. If a race official or obstacle attendee instructs you to do something that is contrary to the written rules

of an obstacle, follow their verbal instructions. Should you disregard verbal instructions from race officials or

obstacle attendees, you will be reported to Race management who will then rule on the matter.

Obstacle Completion-Just For Fun

Just For Fun Athletes are encouraged to attempt all obstacles and can get assistance from other just for fun

racers. If you just want to walk the course and try a few Obstacles that’s OK. Just for Fun racers may work

together in teams of 3 to 5 individuals. If obstacles cannot be completed racers will be required to perform a

penalty of from 1to 10 jumping jacks. If at any point Just For Fun Racers feel that they cannot complete the

course they should proceed to the finish line. This is JUST FOR FUN and you should not exceed your abilities

or attempt an obstacle that you feel may result in an injury.

 Category 1 Competitive Group (eligible for cash prizes/awards)

1 – Male – 100% Obstacle Completion 1 – Female – 100% Obstacle Completion

Category 2 Competitive Group (not eligible for cash prizes/awards)

2 – Male – Non-Completed Obstacle(s) 2 – Female – Non-Completed Obstacle(s)

Category 3 Just For Fun (not eligible for cash prizes/awards.)

Male –For Fun Non Competitive Female – For Fun Non Competitive

Clothing & Footwear – You may wear gloves, compression gear, padding, knee/joint braces, tape, etc. No

spikes or cleats allowed.

Gear – You may not carry any gear that is used to provide physical assistance with an obstacle. All gear, such as

nutrition, clothing, etc., must go through, under, and over all obstacles with you.

START LINE -The best place to start is well from the start. Obstacle Course Racing does not have this seeding

system however it does have a competitive heat in some of the race series.

-                 If it is your first ever Obstacle Course Race please consider not signing up for the competitive heat,

as with everything in life there are always exceptions but for the majority of people start in an open heat to test

out the sport then move into the competitive heats (if available).

-                 With the explosive growth of the sport many of the top racers are finding themselves shut out of

elite heats, for the sake of the sport you want the top athletes all racing each other on race day.          

-                 Passing - Many OCR races find racers running on single-track trails and narrow pathways. As you

are running down the trail or hear someone coming up from behind you, take the millisecond glance around and

if they are looking for the pass if so give it to them. Conversely, if you are barreling down the trail and find

yourself needing to pass a racer, kindly ask for the pass with a “on the left” or “on the right” or sometimes all

that you can muster is “behind”. As you pass always remember to say thank you, even in your most out of

breath state, the small gesture speaks oceans about you as a racer.

-                 In addition, this one is more for the guys. Let’s face it right now in OCR the guys have faster

finishing times then the women do. It’s a fact, how many in a race varies but normally the fastest woman still

has about a dozen or so men in front of her. So many times the top three female racers may actually have twenty

or thirty men in front of them. So in the competitive heat especially when a woman asks to pass a guy, please

guys let her pass. She just might be racing for the podium and a quick pass could make the difference between

2nd and 5th in a close race. This is simply about letting each runner run her best race possible.

COMPETITIVE RACERS – WHITE WRIST BANDS

 WALLS,  4’, 6’ , 7’ , 8’ , 10 + Racer Instructions:

-  Climb up and over the wall without touching the support structure.

-  Only women and seniors over 65 can use the “kickers” Red 2x4

-  Competitive racers are not allowed to help each other.

Failure Modes:

-  Anyone unable to climb over the wall

-  Anyone using the support structure.

-  Men using the “kickers”.

-  Competitive racers that help each other.

-  Competitive athletes may re-try this obstacle twice , or concede failure.

Penalty : 30 Jumping Jacks

JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

MONKEY BARS

Racer Instructions

-  Swing from bar to bar using ONLY your hands.  Feet cannot touch the ground or the rungs.  Racers are not

allowed on top of the obstacle.  Competitive racers are not allowed to help one another.

Failure Modes:

-  Feet touching the ground.  Feet touching bars above head.

Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

ROPE CLIMB

Racer Instructions

-  Climb the rope and ring the bell

-  Female and Seniors only required to climb to RED marker

Failure Modes:

-Failure to ring bell or reach Red marker

Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

SPEAR THROW

Racer Instructions:

-  One attempt to throw the spear and have it stick into the spearman (wood or hay).  –

- The spear can not be touching the ground.

Failure Modes:

Spear does not stick into the spearman or it is touching the ground.

Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

BUCKET BRIGADE

Racer Instructions:

-  Carry Bucket through the bucket section. Do not carry the bucket on or above your shoulders (e.g. neck or

head). This can cause a serious injury and is not permitted.  The entire prescribed route must be followed.

-  Female and Seniors required to carry RED marked buckets.

-  Failure Modes:

- Dropping Bucket and Not returning the bucket to the specified line.

- Carrying the bucket on shoulders, neck, or head

Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

BARBED WIRE –BELLY CRAWL

Racer Instructions:

-  Crawl under the entire rope / wire area. (Rolling IS allowed).

-  Packs / bottles must go through the wire obstacle.

-  No diving.

Failure Modes:

-  Disqualification if they skip the obstacle, or do not carry their personal belongings through the obstacle.

-  Going over wire or cord that was designed to go under, unless obstacle has been damaged in a way to make it

impractical to navigate otherwise.

Penalty for Failure:

-  Disqualification from Prize Award for not completing the obstacle.

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : None

COMPETITIVE RACERS – WHITE WRIST BANDS

HERCULES HOIST

Racer Instructions:

-  Pull the rope to raise the weight until the knot or weight reaches the top. Lower the weight slowly and under

control, without releasing the rope, until weight reaches the ground. (no dropping the weight).

-  ONLY Female and Seniors can use RED marked ropes

Failure Modes:

-  Unable to fully raise the weight.

Dropping the weight (rope slips through, or leaves the Athletes hands AND hits  the ground hard).

-            Males using RED marked ropes.

 Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

Under Road Tunnel

Racer Instructions:-Proceed all the way through the tunnel

Failure Modes: Turning around and /or going over the tunnel

Penalty: Disqualification From Prize Award

JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Penalty : None

COMPETITIVE RACERS – WHITE WRIST BANDS

TIRE FLIP

Racer Instructions:

-  Flip the tire the prescribed distance/number of times.

Failure Modes:

Unable to flip the tire the required distance/ number of times.

Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 1 attempt

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

TRAVERSE WALL

Racer Instructions:

-  Navigate the wall using only the handholds and ring the bell.  Racers are not allowed to touch the top of the

wall or the ground.  As in all obstacles, Elite racers are not allowed to help each other. Athletes are allowed to use

the structure and top to position themselves on the beginning of the obstacle. the first hand block and the first foot

block must be used when starting the traverse.

Failure Modes:

-  Touching the ground.

-  Using the top of the wall after start.

-  Using any any mechanical (rigging) assistance to complete the obstacle.

Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

TIRE STUTTER STEP

Racer Instructions:

-  Run through the field of tires alternating steps.

-  Feet must touch ground in left of each tire. Athlete may not run on top of tire, tire must be touching the

ground at all times.

-  As in all obstacles, racers can not help each other.

Failure Modes:

-  Unable to complete task.

-  Running on top of the tires.

-  Not alternating steps trying to vault over multiple tires.

Penalty for Failure:

-  30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

OVER - UNDER - THROUGH

Racer Instructions:

-  Navigate OVER the first wall, UNDER the second wall, and THROUGH the last set of walls.

-  Failure Modes:

-  Unable to navigate the walls.

-   Penalty for Failure: -            30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 1 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

HAY OVER

Racer Instructions:

-  Climb up on to hay bales.

-  Cross over the length of all the hay bales.

Failure Modes:

-  Not willing or able to cross the entire length of the bales

-  Falling off the bales.

Penalty for Failure:

-  30 Jumping Jacks.

JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

SLIP AND SLIDE

Racer Instructions:

-  Feet first only.  Can not go head first.

Failure Modes:

-  Unable to complete the obstacle.

Going head first.

 Penalty for Failure:

-  Disqualification from Cash Prize Award

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

COMPETITIVE RACERS – WHITE WRIST BANDS

Low Hay Bales

Racer Instructions:

-  Alternate going over each “hurdle”.

Failure Modes:

-  Not going over/ the walls.

Not completing entire course

Penalty for Failure:

Disqualification from Prize Money Award for not completing the obstacle

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

COMPETITIVE RACERS – WHITE WRIST BANDS

BALANCE BEAM

Racer Instructions:

-  Navigate across the beam(s) without touching the ground.

Failure Modes:

-  Touching the ground before reaching the end of the beam.

Penalty for Failure: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

BIG Ladder CLIMB

Racer Instructions:

-  Climb up and over the wall.

Failure Modes:

- Not willing or able to climb over the obstacle.

- Jumping down from the wall

Penalty: 30 Jumping Jacks

 JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

WATER BARRIER

Racer Instructions:

-  Run across the trench

Failure Modes:

Not willing or able to cross the water trench.

Penalty: 30 Jumping Jacks

JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

COMPETITIVE RACERS – WHITE WRIST BANDS

SMALL HURDLES

Racer Instructions:

-  Run over each of the low hurdles

Failure Modes:

Not willing or able to jump over the hurdle

Knocking over Hurdles

Penalty: 30 Jumping Jacks

JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Racers are limited to 2 attempts

- Penalty : 1 to 10 Jumping Jacks

TUNNELS

Racer Instructions:

-  Run through the tunnel

Failure Modes:

Not willing or able go through the tunnel

Penalty: 30 Jumping Jacks

JUST FOR FUN RACERS- PINK WRIST BANDS

- Racers are allowed to help each other complete the obstacle.

- Penalty : 1 to 10 Jumping Jacks

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